#pragma once
#include<string>
#include<glad/glad.h>
#include<GLFW/glfw3.h>
class GlfwInit
{
public:
	GlfwInit();
	int init();
	std::string vertexString;
	std::string fragString;
	const char* vertexSource;
	const char* fragSource;
	unsigned int VAO;
	unsigned int VBO;
	unsigned int EBO;
	unsigned int useImage(GLenum glenum, GLint color, std::string imagPath);
	void handleInput(GLFWwindow* w);

};

